I started using Blender over a six-week course at NYU called “50 Days of Making” that encouraged the development of a skill over 50 consecutive days. I decided to teach myself Blender and immerse myself in the world of 3D rendering and, occasionally, some animation. Through this course and ongoing practice, I have created various 3D models and animations.

A key aspect of my Blender work involves leveraging online resources and communities. YouTube tutorials have been invaluable in my learning process, providing me with the knowledge and techniques I was previously unfamiliar with. While my personal favorites are displayed here, you can see more projects, as well as the tutorials I referenced (when applicable) on my instagram page. This experience has significantly enhanced my technical skills and broadened my creative toolkit, enabling me to bring a unique dimension to my projects as an art director.

By integrating 3D modeling and animation into my art direction projects, I can offer a more comprehensive and innovative approach to visual storytelling, ensuring that my work is not only visually appealing but also technologically advanced and impactful.